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The voice of a weary YOUNG WOMAN is heard.

YOUNG WOMAN (V.O.) "I’m a child of refugees."

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EXT. SPACE - VFX MONTAGE

A climate-ravaged EARTH is visible from high orbit.

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YOUNG WOMAN (V.O.)"From what my parents told me, their ancestors did things to the Earth in decades that would’ve taken nature tens of thousands of years."

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The planet’s surface is decimated by floods, wildfires, dust
storms, and massive hurricanes the size of continents.

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YOUNG WOMAN (V.O.)"They couldn’t outrun the cataclysm."

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YOUNG WOMAN (V.O.)"Sure. They tried to fix it. But it was too little, too late."

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From space, small futuristic cities are seen on the desolate
surface of the Moon and the frozen, arid deserts of Mars.

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YOUNG WOMAN (V.O.)"And while they tried to find places to live in our Solar System, they were far more difficult to settle than expected. Lives were lost."

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A SHUTTLE climbs from Earth toward a CONSTRUCTION PLATFORM in orbit.

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There, three massive SPACECRAFT are being assembled.

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YOUNG WOMAN (V.O.) "A new plan was developed to send colonists deep into interstellar space -- each with the skills needed to build a new civilization."

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The ships are swarmed by CONSTRUCTION VEHICLES. They are adorned with the giant symbol of the UNITED NATIONS and a MISSION PATCH featuring a spectacular FLAMING BIRD.

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YOUNG WOMAN (V.O.)"The United Nations built three arks
-- Odyssey, Valkyrie, and Phoenix."

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The MAIN ENGINES FIRE at the rear of ODYSSEY, the first completed ship.

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It moves out of orbit into deep space.

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YOUNG WOMAN (V.O.) "Their destination was an exoplanet orbiting Proxima Centauri, the nearest star beyond our Sun."

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Three STARS appear up ahead. The smallest one is reddish orange. It’s orbited by a gray-colored PLANET covered in clouds and oceans. BLUE AURORAE pulsate at its poles.

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YOUNG WOMAN (V.O.) "Way easier to settle than the Moon or Mars."

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YOUNG WOMAN (V.O.) "Proxima b is warm and livable."

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YOUNG WOMAN (V.O.) " With liquid water and an atmosphere you can almost breathe. "

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Nearby, deadly STELLAR FLARES erupt from Proxima Centauri.

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YOUNG WOMAN (V.O.) "Unfortunately, stellar flares continually fry the place."

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A fleet of CARRIERS arrives in orbit of Proxima b.

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They release dozens of tiny AEROSHELLS from their spines.

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YOUNG WOMAN (V.O.) "To deal with this, automated ships deployed a shield to protect the colonists from deadly radiation."

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Later, the battered Odyssey cruises toward Proxima Centauri.

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YOUNG WOMAN (V.O.) "Fifty years later, we barely made it in one piece. "

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YOUNG WOMAN (V.O.) "During the journey, we lost contact with Earth. "

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YOUNG WOMAN (V.O.) " Since we may have been all that was left of Humanity, we knew we had to succeed at any cost. "

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The broad lane of particles surrounds the star and its inner planets.

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Up ahead, Proxima’s DUST RING obscures the view.

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YOUNG WOMAN (V.O.) "We had no idea what happened to those we left behind."

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Clarke is focused as she grasps the joystick firmly.

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Corey adds his ship’s status to the chatter.

COREY (COMM VOICE) " AstroBug B here. We’re good to go. "

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He’s anxious as he presses buttons on his console.

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INT. AEROFOX

Clarke steels herself and tweaks her control stick.

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COREY (COMM VOICE) " Copy. Signal’s loud and clear. "

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The AeroFox moves away as SOLAR PANELS unfurl on the satellite.

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EXT. SPACE, ABOVE PROXIMA B - TWELVE HOURS LATER

The two ships are stationed in orbit high above the graybrown surface of Proxima B. COMM CHATTER is heard between Clarke and Corey as the AeroFox releases a SATELLITE.

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CLARKE (COMM VOICE) " Okay, Jim. Just deployed Sat-B. Two down. One to go. Link when ready. "

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DYSON (COMM VOICE) " Guys, we have an incoming message from Odyssey. "

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It fires thrusters, rotating toward the star.

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The image jumps down to a lower orbit where the AstroBug cruises above the dusty planet. Dyson joins the chatter.

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A GRAPHIC pops up showing the star system and the position of their mothership.

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Dyson activates the comm system. An image of the Odyssey MISSION PATCH -- the icon of an ancient sailing ship placed between white and red stars -- appears onscreen.

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The scene jumps to a video of Captain Shepard sitting at his station. Crew members pass behind him, checking systems.

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SHEPARD (ON SCREEN) " We received the message that you settled into orbit. Looks good. "

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EXT. SPACE, ABOVE PROXIMA B

The AstroBug cruises above the planet.

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SHEPARD (COMM VOICE) " We’ll complete our final capture maneuver around Proxima Centauri in about forty-three hours. "

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The image splits to reveal an onscreen graphic that shows signals unable to travel between Odyssey and the planet.

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SHEPARD (ON SCREEN) " Jim-bo’s on point. Darcy and Kyle, observe and provide support. Follow Engineer Baxter’s lead. That shield is her design. "

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SHEPARD (ON SCREEN) (CONT’D) " I know the past few days haven’t been easy. This emergency forced us to wake you sooner than planned. But I know you. You’ll be fine."

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It shows an array of interlinked TOWERS spanning thousands of miles across the sunward hemisphere.

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SHEPARD (ON SCREEN) " And, Ms. Baxter, I want to apologize... "

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INT. ASTROBUG, COCKPIT

The onscreen image shifts from the Captain to a MAP of Proxima b.

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The transmission ends.

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SHEPARD (ON SCREEN) " That said, if you need to land, do so. Fix that shield and take off as quickly as you can. (smiling warmly) That’s about it. Good luck. I wish I was there with you. Shepard out. "

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: 040—06

Shepard switches focus, reinforcing Corey’s orders.

SHEPARD (ON SCREEN) (CONT’D) " Jim’s orders are to keep the mission in orbit. The gravity down there is higher than Earth. I know you aren’t prepared for it. "

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Vast in scale, they resemble ancient human-made geometrical patterns.

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Down below, the GEOGLYPHS -- bizarre formations of semi-straight lines radiating across the surface -- slide into view.

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EXT. SPACE, ABOVE PROXIMA B

The AstroBug spins to better observe the planet.

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INT. ASTROBUG, COCKPIT

As the cabin rotates, Corey looks at Proxima b through his forward windscreen.

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OH " Absolutely. "

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DYSON " I think this telescope sucks. OH, can you enhance the view? "

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: 046—02

DYSON " The old Starshot images."

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DYSON (ON SCREEN) " It’s weird. They look shriveled up."

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INT. AEROFOX

OH jumps into the conversation, disagreeing with his friend.

OH " I think the fractures were created by statically-charged magma.

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DYSON (ON SCREEN) " They’ve existed next to volcanoes for millions of years without a trace of ash. How? Why? "

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: 050—02

BAXTER (COMM VOICE) " You think you know more than the scientists who studied this for decades? "

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: 052—02

COREY (ON SCREEN) " I love you too, babe. AstroBug out. "

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INT. AEROFOX

Onscreen, Corey is embarrassed by the display of affection.

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CLARKE (ON SCREEN) " Copy that. We’ll drop Sat C and park in an L-One Halo. We can monitor your progress from there. (sweetly) And Jim... I love you. "

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EXT. SPACE, ABOVE PROXIMA B

The AstroBug is silhouetted against Proxima Centauri.

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OMNI " I have the interface tapped into the primary shield node. "

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OMNI " A stim-suit can be taxing as it rebuilds your muscles. Do you need an adjustment to your medication? "

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OMNI " Yes. Thirty-five nodes are currently nonfunctional. "

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The shield array is transmitting, but large gaps flash red.

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OMNI " The shield’s been active for two years. It should be generating an E-M field strong enough to deflect the star’s flares. But, at present, it’s only ten percent effective.

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An onscreen graphic represents the shield network. It transmits a series of powerful radio waves creating a dome of energy that deflects simulated flares from Proxima Centauri.

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OMNI " Oh, yes. I’ve been doing that for the last fifteen minutes. I’m also collaborating with my clone on the AeroFox for input and analysis. "

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Omni’s floating symbol fluctuates inquisitively.

OMNI " Excuse me? "

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OMNI " The subroutines that regulate power flow are disabled. "

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Baxter yawns. Onscreen, the shield code shows random ERRORS.

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Omni’s INTERFACE flashes wildly.

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OMNI " Frag... Fragmentation! "

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Suddenly, Omni rages with a bizarre outburst.

OMNI (CONT’D) " No... This is not... NO! "

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OMNI " I’m going to re-install the O-S. "

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EXT. SPACE, ABOVE PROXIMA B

The AstroBug’s thrusters fire, sending it into a spin!

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EXT. SPACE, ABOVE PROXIMA B

The AstroBug’s thrusters fire wildly. The ship’s main engines suddenly activate, sending it blasting toward the planet!

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: 056—03

There’s nothing but static as the ship’s rotation increases.

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: 058—02

DYSON (OVER SCENE) You know... You guys keep calling this planet 'Proxima b'.

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EXT. SPACE, ABOVE PROXIMA B

The AeroFox cruises high above the growing crisis.

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The ship dwindles to a speck on the horizon in the telescopic view. It disappears as it heads for the edge of the planet.

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DYSON " Oh, my god. "

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: 059—20

Clarke plots a course on her navigation computer.

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OH " Jim’s a good pilot. However, it looked like he didn’t have control. "

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OH generates a COURSE PROJECTION on their displays.

OH " Based on their course, they'll intersect the planet just beyond the terminator on the night side. "

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: 059—25

OH " I'm not sure this is a good idea. "

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Clarke points to calculations on her screen.

CLARKE (CONT'D) " I want to plot a series of burns. One to drop us from orbit. Two to increase our descent velocity. Three a final braking thrust to slow us for atmospheric entry. "

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: 059—31

OH " Engines are good to go. "

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EXT. SPACE

The AeroFox flips 180 degrees and fires its main engine. The bright blue light of its exhaust plume is blinding as the ship slows and begins plunging toward the planet below.

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[AddDescriptiveText] [Planet probably should be smaller if they're at a Lagrange point?]

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OH " Coming up on eight. "

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EXT. SPACE

As the engines continue to fire, The AeroFox loses nearly all of its initial forward momentum.

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EXT. SPACE

Seen from outside, the rockets abruptly cease operation. The AeroFox falls like a meteor.

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: 063—02

CLARKE " Engine cut off in three... two... "

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OH " One of the strange things you get on a planet where one side always faces the parent star. "

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Through her canopy, Clarke notices FLASHES on the horizon.

CLARKE " Up ahead. Look at that. "

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OMNI " You stay on this course, it’ll take you right to them. "

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EXT. SPACE

The ship fires its engine for a second thrust, jetting toward the disc of Proxima b.

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[Aerofox Drops away from camera]

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[Ship finishes it's manuver]

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It’s aligned for entry.

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[Motion Continues]

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The engine shuts down once again. Seconds after cut off, the maneuvering jets fire, flipping the craft 180 degrees.

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EXT. SPACE

The ship is closer to the planet as it zips by like a bullet.

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OH pops up a DIAGNOSTIC image of Dyson on Clarke’s display.

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: 071—06

OH " He’s out. I’m reading internal bleeding and tissue damage. "

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: 071—08

CLARKE " Is he going to be okay? "

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: 072—02

Moments later -- after the engine cuts off -- the AeroFox slams into the stratosphere, leaving the dayside behind.

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: 072—01

The AeroFox fires its main engine a final time, slowing its meteoric descent.

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: 071—09

OH " You both experienced over a minute at nine gees. I’m surprised you didn’t black out as well. "

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: 072—03

The craft generates a trail of superheated gas in its wake as Proxima Centauri creates a crimson sunset on the horizon.

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: 073—06

The AstroBug crash site is ahead.

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: 073—04

INT. AEROFOX

Clarke is buffeted as the glow of entry fills the windows.

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: 074—03

Up ahead, an ominous wall of MOUNTAINS lines the horizon. Above beyond them, lightning flashes as the storm rages.

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: 074—01

EXT. PROXIMA B, ATMOSPHERE

The AeroFox slows...

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: 074—02

...as the glow of its heat shield diminishes.

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It disappears into black clouds.

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EXT. PROXIMA B, ATMOSPHERE

The ship arcs just above the mountains and enters the electric maelstrom.

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INT. AEROFOX

Lightning flashes outside the windows.

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Simultaneously, the onslaught of the storm increases.

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: 078—03

... dropping towards the mountains.

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: 078—02

The AeroFox breaches the clouds, ...

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: 078—01

[ The thrusters fire ]

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EXT. PROXIMA B, ATMOSPHERE

Rockets along the upper section of the AeroFox fire, slowing the craft further.

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A bolt of LIGHTNING strikes the ship!

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: 080—01

The ship drops, ...

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EXT. PROXIMA B, SURFACE

The retros cease firing.

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: 080—01

[Scrrrrrrrrape!]

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: 080—01

There’s a loud scraping sound as the lower section is damaged.

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: 080—01

... skirting the edge of a CLIFF!

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: 080—01

[Rapidly Drops]

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: 080—01

[AreoFox Shoots upwards Cont.]

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: 080—01

[AreoFox Shoots upwards]

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: 080—01

[The thrust stops the decent]

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: 080—01

Main power comes back online. Suddenly, the retros kick back in.

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: 080—01

[The scrape gives the AeroFox distance from the cliff]

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: 080—01

A broad valley of ice and dust is up ahead.

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: 080—01

The craft exits the storm, straightening its course.

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CLARKE " OH? "

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: 081—07

The screens indicate they’re nearing touchdown.

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: 082—02

Landing struts emerge and lock in place.

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EXT. PROXIMA B, SURFACE

Panels open on the base of the AeroFox.

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: 082—04

... settles on the cracked, alien surface.

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: 082—03

The ship's rockets blast away dirt as it finally...

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: 082—02

[camera rotates up as the craft decends]

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EXT. PROXIMA B, SURFACE

The ship has landed on a windy plain. The mountains are in the distance as snow flurries blow by, obscuring the view.

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: 085—02

... Dyson as lightning flashes in the windows above.

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: 086—03

[Panning across the horizon]

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: 086—02

[Panning across the horizon]

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: 086—01

EXT. AEROFOX, LANDING SITE - MINUTES LATER

Through a hole in the clouds, a bright band of blue AURORAE lights the sky. A body of frozen water spans the horizon.

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: 086—08

[The ladder deploys.]

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: 086—07

[Light turns on beneath the airlock.]

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: 086—06

[Airlock fully deploys.]

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: 086—05

On the side of the vehicle, a door pops open and the ship's AIRLOCK deploys like an accordion. The hatch opens.

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: 086—04

Patches of ice can be seen near the AeroFox’s landing gear.

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: 086—30

DYSON " We should switch ours on as well. "

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: 087—09

Lightning catches Clarke’s eye in the distance.

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: 088—01

EXT. ASTROBUG CRASH SITE

Dyson was right. The AstroBug has landed on the ice and melted into it. It lists to one side, surrounded by slush.

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EXT. PROXIMA B, NEAR LANDING SITE - LATER

Snow obscures Clarke’s view as she trudges across a dark floe of ice toward the distant beacon of the AstroBug.

VFX

: 092—01

[AddDescriptiveText]

VFX

: 092—01

[AddDescriptiveText]

VFX

: 092—01

[AddDescriptiveText]

VFX

: 092—01

[AddDescriptiveText]

VFX

: 093—01

INT. AEROFOX

Seated at the science station, Dyson tries to calm her.

DYSON " They warned us about this... "

VFX

: 094—07

A resultant QUAKE causes cracks in the surrounding ice.

VFX

: 096—03

CLARKE " It looks like they're okay. But they can't have much time. "

VFX

: 130—05

[AddDescriptiveText] ** VFX needs update probably

VFX

: 130—04

[AddDescriptiveText] ** VFX needs update probably

VFX

: 130—03

[AddDescriptiveText] ** VFX needs update probably

VFX

: 130—02

The fire of the AstroBug explosion can be seen in the far distance.

VFX

: 130—01

EXT. AEROFOX LANDING SITE - LATER

The TerraCat's headlights illuminate the AeroFox as it slows to a stop nearby.

VFX

: 131—01

INT. AEROFOX

The airlock opens, revealing Clarke and Baxter.

VFX

: 131—05

Dyson watches her with empathy from a seat at the science station.

VFX

: 131—09

She stands again and presses a button for her pilot’s chair.

VFX

: 131—20

Dyson is shocked by Clarke’s outburst, but gets it.

VFX

: 131—18

Clarke turns and addresses Dyson with misplaced anger.

VFX

: 131—17

DYSON " Things are running well enough. I’d rather not rely on some knock-off. "

VFX

: 131—16

BAXTER " Jim said you did. "

VFX

: 131—15

DYSON " Thanks. I don’t need it. "

VFX

: 131—25

DYSON " I’m a little beat up. I’ll live. "

VFX

: 131—24

Leaning against the wall, Baxter changes the subject.

BAXTER " Heard you had a rough ride down. "

VFX

: 131—23

As her chair rises into place, Clarke starts tapping on the computer, plotting a course to the other hemisphere.

VFX

: 131—22

A brooding Clarke sits in her chair and belts in.

VFX

: 131—27

DYSON " Can I show you something first? "

VFX

: 131—35

Dyson reinstates the map of the shield grid.

DYSON (CONT’D) " Do you see what I'm seeing? Every single corrupted node is located on top of a geoglyph. "

VFX

: 131—34

He turns off the nodes, leaving behind the geoglyph formations.

VFX

: 131—33

Dyson causes the non-functional shield nodes to flash.

DYSON (CONT’D) " I ran a comparison of the bad shield nodes and the ore deposits. "

VFX

: 131—40

BAXTER " We need at least ninety-five percent of the nodes functioning or the damn thing won’t work. "

VFX

: 131—39

Baxter squints at the map in frustration.

VFX

: 131—38

The ones that didn't are at one hundred percent.

VFX

: 131—37

DYSON (CONT’D) " The nodes that landed on top of the formations are all non-functional. "

VFX

: 131—41

DYSON " I know. My point is, I think there’s a connection between the geoglyphs and whatever or whomever did this to our shield. "

VFX

: 131—46

Baxter pulls up an image of Proxima b’s magnetic fields. Blue iridescent aurorae illuminate its poles.

VFX

: 131—45

DYSON " Fine, maybe I’m wrong. You’re the expert, what do you think? "

VFX

: 131—44

She’s growing impatient with the conversation.

VFX

: 131—43

At her station, Clarke finishes mapping out a route on her computer.

VFX

: 131—42

BAXTER " Whomever? Extraordinary claims require extraordinary evidence. "

VFX

: 131—49

BAXTER " It would mean the geoglyphs are somehow interacting directly with the magnetosphere. "

VFX

: 132—04

[AddDescriptiveText]

VFX

: 132—03

In the sky, the storm continues its endless bursts of lightning.

VFX

: 132—02

[AddDescriptiveText]

VFX

: 132—01

EXT. LANDING SITE - NIGHT

The rover leaves behind the AeroFox, heading for the mountains.

VFX

: 133—03

[AddDescriptiveText]

VFX

: 133—02

The TerraCat continues on in the darkness.

VFX

: 133—01

EXT. CANYON - NIGHT - LATER

In the rocky passage, rain has replaced snow as the lightning rages on.

VFX

: 132—05

The vehicle enters an ancient river canyon.

DISSOLVE TO

VFX

: 135—01

EXT. LANDING SITE

The ship is silhouetted by the glow of the bright stars of Alpha Centauri A & B.

VFX

: 143—03

Nearby, the ebony leaves of INKWEED PLANTS undulate in the dim sunlight.

VFX

: 143—02

In the distance, the slope of a shield volcano is visible -- smoke billows from its caldera.

VFX

: 143—01

EXT. DAYSIDE, DESERT

The rover is a tiny speck in the landscape.

VFX

: 143—05

CLARKE (O.S.) " It’s so big. Goes on forever. "

VFX

: 143—04

The alien vegetation grows in small clusters that are smattered across the desert.

VFX

: 147—01

EXT. DAYSIDE, DESERT

The amount of Hab-Modules and farming units dwindles, giving way to a vast swath of empty desert.

VFX

: 151—04

CLARKE " Not our concern. The science team can figure it out. "

VFX

: 151—01

INT. TERRACAT

Inside the TerraCat, an image appears onscreen. It’s a map of Proxima b. The chart juxtaposes the planet’s magnetic field with the shield array and the geoglyphs. They all synch up.

VFX

: 153—03

CLARKE " Then I'm vulnerable too. "

VFX

: 155—02

OMNI (COMM VOICE) " Understood. "

VFX

: 155—01

INT. TERRACAT

CLARKE " Omni, in a few hours, Odyssey should be out of the star's gravity well. Shoot them a data-pac update. Ask for one back as well. "

VFX

: 157—01

EXT. SPACE, NEAR PROXIMA CENTAURI

The Odyssey maintains thrust in the direction of its orbit, reducing speed as the ship cruises dangerously close to the deadly radioactive prominences of the dwarf star.

VFX

: 161—04

The rover stops.

VFX

: 161—03

[AddDescriptiveText]

VFX

: 161—02

[AddDescriptiveText]

VFX

: 161—01

EXT. PROXIMA B, GEOGLYPH RIDGE

The TerraCat casts a shadow as it nears a symmetrical tendril of GEOGLYPH. Its metallic material creates a giant berm many kilometers wide.

VFX

: 162—10

A SCHEMATIC of the Odyssey appears onscreen. It is flagged with numerous red areas.

VFX

: 163—03

[AddDescriptiveText]

VFX

: 163—02

Its gold transmission tower rises from the center of a black AEROSHELL heat shield.

VFX

: 163—01

EXT. SHIELD NODE

The rover uses a small hill to drive onto the geoglyph. Half a kilometer into the formation is the landing site of NODE 212.

VFX

: 163—05

[AddDescriptiveText]

VFX

: 163—04

[AddDescriptiveText]

VFX

: 165—01

EXT. SHIELD NODE

The TerraCat drives partially onto the aeroshell and parks with its rear wheels resting on the geoglyph material.

VFX

: 165—05

[Extra VFX Frame]

VFX

: 165—04

[The rover comes to a halt on the Aeroshell’s disk.]

VFX

: 165—03

[The node’s tower rises over the TerraCat’s approach.]

VFX

: 165—02

[The TerraCat continues toward the tower.]

VFX

: 167—28

She checks the RADIATION DETECTOR on her flash scanner. It’s into the RED.

VFX

: 177—04

The TerraCat peels away, heading back in the direction it came.

VFX

: 177—03

The door automatically closes.

VFX

: 177—07

[Slamming down, the rover speeds forward, rocking slightly as its suspension dissipates the impact.]

VFX

: 177—06

[The TerraCat soars over the camera. The subtle rise of the crater’s rim crusts Persephone’s horizon.]

VFX

: 177—05

[The rover rockets over the verge, sailing through the air.]

VFX

: 178—01

INT. TERRACAT

Baxter is driving like a maniac.

VFX

: 178—02

Clarke is strapped into her seat, checking their detectors –

VFX

: 178—03

they're in the red zone!

VFX

: 178—05

BAXTER " Am I going in the right direction? "

VFX

: 179—04

[The TerraCat continues to circle the crater.]

VFX

: 179—03

[From above, the crater’s illuminated crescent slowly rotates, camera tracking the TerraCat’s progress.]

VFX

: 179—02

[The TerraCat carves an arc of dust over the plain.]

VFX

: 179—01

EXT. CRATER

The TerraCat speeds across the plain, jumping over the rim of the crater.

VFX

: 181—03

[The rover rushes forward]

VFX

: 181—02

[The TerraCat grinds over the crater rim, kicking up rocks and dust.]

VFX

: 179—05

[The TerraCat speeds across the plain, jumping over the rim of the crater.]

VFX

: 181—01

EXT. CRATER

The near side of the crater’s bowl-shaped valley is in deep
shadow. The rover drives to the far side and plunges in.

VFX

: 181—05

[The TerraCat stops and powers down]

VFX

: 181—04

[Now enveloped in the safety of the shadows, the TerraCat comes to a slow stop.]

VFX

: 182—03

The radiation levels are dropping.

VFX

: 182—02

She looks to Clarke for confirmation that they are safe. Clarke checks the monitor.

VFX

: 182—01

INT. TERRACAT

Baxter powers down the engine.

VFX

: 182—19

CLARKE " AeroFox, do you read? After a moment, a weak static-laden connection is made. "

VFX

: 182—28

OMNI (COMM VOICE) " No. He lost consciousness a bit ago. I’d rather not wake him. However, I can find the images he was referring to. Just a moment... "

VFX

: 182—25

OMNI (COMM VOICE) " Hmmm... The material must have been attracted to the rover's energy output. I believe the same thing happened with the shield node. "

VFX

: 182—34

OMNI (COMM VOICE) " Language, Astronaut Clarke... "

VFX

: 182—32

BAXTER " Like flowers without water. Omni... What if we’re killing it? "

VFX

: 182—30

OMNI (COMM VOICE) (CONT’D) " Interesting. When recent imagery is compared to that of a century ago, every formation has been affected. "

VFX

: 182—29

Onscreen, pictures of the geoglyphs appear side by side.

VFX

: 182—39

Omni adds to Baxter’s idea.

OMNI (COMM VOICE) " Your hypothesis is fascinating, Engineer Baxter. If true, what do we do about it? "

VFX

: 182—42

OMNI (COMM VOICE) " Um... That would cause significant damage to the geoglyphs. "

VFX

: 183—06

OMNI " I insist you replace the X-Doc and return to bed! The nano-procedure is only eighteen percent complete. "

VFX

: 183—16

OMNI " Based on my calculations, nearly eighty percent. "

VFX

: 183—14

OMNI " It's made of copper and iridium. The same materials as myself and many other quantum computers. Yet, this one appears to be self organized. Perhaps even self-aware. "

VFX

: 183—27

OMNI " Kyle, you're rapidly approaching the point of no return. You have to restart the treatment. "

VFX

: 183—25

Onscreen, the comm system attempts to contact the TerraCat.

OMNI " I’m trying. Unfortunately, the flare has jammed communications. "

VFX

: 187—01

EXT. SPACE, NEAR PROXIMA B

Seen from orbit, Proxima Centauri continues to cook the planet with its flares.

VFX

: 187—08

[Moving closer still]

VFX

: 187—07

[Moving into view of Clarke]

VFX

: 187—06

[moving down to the crater]

VFX

: 187—05

SEBASTIAN (V.O.) " I have to be there to see you and Jim and Kyle take your fist steps on Proxima b. I know it’s going to hard for us to be apart, but I’m doing this for you guys. "

VFX

: 187—04

The massive, mysterious geoglyphs bake in the stellar fire.

VFX

: 187—03

SEBASTIAN (V.O.) " Hey, Peanut. I’m making this for you just in case something goes wrong and I never wake up. Who am I kidding? Of course, I’ll wake up. "

VFX

: 187—02

Over the fiery images, the calm and rational voice of Clarke’s father, Sebastian, can be heard.

VFX

: 191—03

Both women have removed their masks and are in the middle of watching Captain Shepard's recording.

VFX

: 191—12

BAXTER " You see what you’ve done? Now the Captain’s preparing for battle with a massive rock. A rock, Darcy! "

VFX

: 191—18

OMNI (COMM VOICE) " I'm calling about Kyle. "

VFX

: 192—04

[The TerraCat drives out of frame.]

VFX

: 192—03

[The crater’s shadowy indentation rests behind the TerraCat and beneath the glowing orb of Proxima.]

VFX

: 192—02

It enters into the blazing red sun and heads for the distant terminator storm.

VFX

: 192—01

EXT. CRATER

Moments later, the TerraCat cruises past the slowly-growing, infant geoglyph and exits the crater.

VFX

: 192—05

[The TerraCat drives towards the ominous wall of clouds and darkness that represents the planet’s terminator.]

FADE TO

VFX

: 193—06

CLARKE " According to Jim, pretty much every thing that could be. Life support’s almost gone. The engines are dead. Systems failing in every section. "

VFX

: 193—07

Baxter glances back to examine Clarke’s face.

VFX

: 193—04

Nauseated, Clarke shuts her eyes. Baxter is concerned.

VFX

: 195—02

Up ahead, the beacon of the AeroFox flashes on the horizon.

VFX

: 195—01

EXT. PROXIMA B, MOUNTAINS

The rover traverses the hellish darkness and lightning between the mountains.

Finally, it exits the canyon.

VFX

: 196—01

She rushes to the aid of Dyson, who is slumped against the science station.

VFX

: 196—11

Omni’s animated infinity symbol droops and moves slowly.

VFX

: 196—09

OMNI(remorseful) " I watched him die. "

VFX

: 196—08

OMNI " Kyle ended it. He worked until his injuries became lethal. "

VFX

: 196—15

OMNI (pained) " It was Kyle's final request to force you to return. "

VFX

: 196—14

OMNI " No. I said he was 'non-responsive'. That was the truth. "

VFX

: 196—12

OMNI " It wouldn't have mattered. His life functions had terminated before I contacted you in the crater. "

VFX

: 196—21

DYSON (ON MONITOR) (CONT’D) " I analyzed your geoglyph sample. I also ran through the logs of the shield system. The organism tried to communicate several times. "

VFX

: 196—20

The screen shows Dyson on the left and data on the right.

VFX

: 196—19

DYSON (ON MONITOR) " Hey, guys... If you’re seeing this, you made it back. Hopefully before that damned firewall got uploaded. "

VFX

: 196—18

Dyson appears on-screen above the science station. Pale, shaking, and covered in a fevered sweat, he speaks quietly.

VFX

: 196—17

OMNI " I’ll let him explain. He left you a message. "

VFX

: 196—26

DYSON (ON MONITOR) (CONT’D) (struggling to breathe) " It even powers the volcanos -- part of why this planet has such a thick C-O-2 atmosphere. "

VFX

: 196—25

An orbital image of the geoglyph formation appears.

DYSON (ON MONITOR) (CONT’D) " It’s like a giant solar cell spread across the entire sunward side. (rubs his eyes) It’s evolved to absorb stellar flares... Living off them. "

VFX

: 196—24

DYSON (ON MONITOR) (CONT’D) " Notice I said ‘geoglyph’ not ‘geoglyphs’. That’s right. We’re dealing with one individual. A single interconnected being. "

VFX

: 196—23

The logs pop up showing the SPIKES in energy input.

VFX

: 196—22

DYSON (ON MONITOR) (CONT’D) (breathing in pain) " Only when those attempts failed did it strike out to protect itself. "

VFX

: 196—31

OMNI " He died to expose the truth. "

VFX

: 196—30

CLARKE " That thing shut down the shield. Crashed the AstroBug! Killed Jim! And Kyle died to protect it? "

VFX

: 196—29

The recording is cut off as Clarke stalks forward in anger and slams a button on the console.

VFX

: 196—28

DYSON (ON MONITOR) (CONT’D) " Darcy, I know you’re pissed. But don’t be. I had to figure this out. We have to learn to live with it-- "

VFX

: 196—33

OMNI " That this is a sentient lifeform. And that we attacked it first. "

VFX

: 196—36

OMNI " I doubt it's that discerning. While it may perceive computers like me as a form of life, humans would be virtually incomprehensible to it. "

VFX

: 197—01

EXT. PROXIMA B, ORBIT

Seen from space, the perpetual terminator storm rages.

VFX

: 203—03

OMNI " What happened? "

VFX

: 203—09

A schematic of the TerraCat appears on-screen above the science station.

VFX

: 203—08

OMNI " Maybe I can. "

VFX

: 203—06

OMNI " She cannot reprogram the nodes! "

VFX

: 205—02

Suddenly, the rover’s self-drive goes offline.

VFX

: 204—01

EXT. PROXIMA B, MOUNTAINS

The rover is heading back to the canyon entrance.

VFX

: 205—04

CLARKE " TerraCat, what's going on?! "

VFX

: 206—04

[AddDescriptiveText]

VFX

: 206—03

[AddDescriptiveText]

VFX

: 206—02

[AddDescriptiveText]

VFX

: 206—01

EXT. PROXIMA B, MOUNTAINS

The vehicle quickly comes to a stop and then reverses course.

VFX

: 206—05

[AddDescriptiveText]

VFX

: 207—02

CLARKE " You son-of-a-bitch. "

VFX

: 207—01

INT. TERRACAT

Omni's male voice replaces the feminine TerraCat interface.

OMNI I'm bringing you back. Then I want you to sit down calmly, take a stress pill, and think things over.

VFX

: 210—01

EXT. PROXIMA B, MOUNTAINS

The rover peels off erratically and heads to the mountains.

VFX

: 209—05

Clarke pulls up the map to Node 212.

VFX

: 210—02

[AddDescriptiveText]

VFX

: 211—02

OMNI " She disabled the self-drive. I'm sorry. "

VFX

: 211—01

INT. AEROFOX, LOWER LEVEL

Baxter stands at the science station. She sees the TerraCat heading away on one of the monitors.

VFX

: 215—07

DYSON (ON MONITOR) " I know my decision probably doesn't make sense to you. But, I'm nothing in the face of this discovery. "

VFX

: 215—05

DYSON (ON SCREEN) " We have to learn to live with it. We have to resettle on the dark side... at least for a while. "

VFX

: 215—04

Dyson's sickly image appears on the science station monitor.

VFX

: 215—03

OMNI " Sure. "

VFX

: 215—09

DYSON (CONT’D) " I named this planet Persephone after the goddess of the underworld because it's a gateway to the unknown. The geoglyph is just the first of endless discoveries. "

VFX

: 215—13

A computer simulation shows the geoglyph shriveling up.

OMNI " It will die in a matter of hours. "

VFX

: 215—21

She locks on Node 212.

VFX

: 215—20

She spins the globe until it focuses on the nodes on the sun-facing side.

VFX

: 215—19

The map shows her present location.

VFX

: 215—25

OMNI " Yeah, right. "

VFX

: 215—23

Omni protests.

OMNI " The engine is inoperative. "

VFX

: 217—03

[Shot from behind the TerraCat as it speeds into the plains, star blazing on the horizon above.]

VFX

: 217—02

It kicks up dust, maneuvering through the desert in the orange light.

VFX

: 217—01

EXT. DESERT

The rover is back on the sunward side of the planet.

VFX

: 218—02

A pale sweat betrays a high fever.

VFX

: 218—01

INT. TERRACAT

A weary and sleep-deprived Clarke drives with great effort. She's clearly not well.

VFX

: 223—04

TERRACAT " Accessing. "

VFX

: 223—03

CLARKE " TerraCat, access the node-board. "

VFX

: 223—10

CLARKE " Access the entire shield grid. "

VFX

: 223—09

TERRACAT " Specify parameters. "

VFX

: 223—11

The screen in front of her shows a map of the nodes.

VFX

: 223—14

She looks at it for a moment with emotion, ...

VFX

: 224—01

EXT. DESERT

The TerraCat takes off, continuing on its previous heading.

VFX

: 225—05

OMNI " We can’t let him die in vain. "

VFX

: 225—03

OMNI " Yes. I was pondering Kyle’s death. His conviction to science and uncovering the truth was admirable. "

VFX

: 225—08

OMNI " Three minutes. "

VFX

: 227—01

EXT. AEROFOX - MINUTES LATER

The ship's side-mounted engines fire, sputter, then fade.

VFX

: 227—03

[AddDescriptiveText]

VFX

: 227—02

[AddDescriptiveText]

VFX

: 228—01

INT. AEROFOX

Baxter sits at the pilot station. A schematic shows an arcing path above the planet. A diagram of the engine flares RED.

VFX

: 228—06

OMNI " Done. "

VFX

: 228—05

The diagram changes from red to GREEN.

VFX

: 229—03

Suddenly, the glow dies.

VFX

: 229—02

An immense cloud of dust and ice is blown away from the landing area as the exhaust strengthens.

VFX

: 229—01

EXT. AEROFOX

As a bright exhaust plume emerges from the side-mounted engines, an intermittent blue glow comes from the plasma engine at the base.

VFX

: 229—04

The ship is stuck on the ground!

VFX

: 230—01

INT. AEROFOX, COCKPIT

The previous ship schematic glows red once again.

VFX

: 231—03

The landing gear retracts, pulling into the craft.

VFX

: 231—02

The exhaust stabilizes as the ship clears the ground, leaving behind a scorch mark in its wake.

VFX

: 231—01

EXT. AEROFOX

Seen from atop Dyson’s grave, his gyroscope is in the foreground as AeroFox’s glaring engine restarts.

VFX

: 230—02

OMNI " Fuel valve three. Auto-shutdown. "

VFX

: 232—01

EXT. DESERT

The TerraCat rolls over the final series of hills leading to the valley that houses Node 212.

VFX

: 231—07

The ship disappears into the sky.

VFX

: 231—06

[Becoming smaller and smaller, the ship approaches Persephone’s zenith.]

VFX

: 231—05

[Continuing upwards, the shuttle grows smaller in the twinkling star field.]

VFX

: 231—04

[Panning up, we track the AeroFox.]

VFX

: 235—02

[It continues upward into the light of Proxima Centauri.]

VFX

: 235—01

EXT. SPACE, LOW ORBIT - DAYSIDE

The AeroFox climbs above the terminator storm, leaving it behind. It continues upward into the light of Proxima Centauri. The curve of Persephone spreads to the horizon. The glow of the engine fades as the ship arcs past.

VFX

: 234—01

EXT. DESERT

The TerraCat drives up onto the top of the formation.

VFX

: 232—02

A massive swath of bright geoglyph material crosses the plain up ahead.

VFX

: 233—01

INT. TERRACAT

Clarke grits her teeth as she approaches the geoglyph.

VFX

: 235—03

[The limb of Persephone spreads to the horizon. The glow of the engine fades as the ship arcs past.]

VFX

: 236—04

BAXTER " Just burn them a little longer! "

VFX

: 236—03

OMNI " Thrust down to seventeen percent. "

VFX

: 237—03

OMNI (V.O.) " Burn complete. "

VFX

: 237—02

[Engines burn ends]

VFX

: 237—01

EXT. SPACE, LOW ORBIT

The engines fire and then completely fade out.

VFX

: 238—02

In the far distance, the Odyssey can be seen just above the curve of Proxima b!

VFX

: 238—04

OMNI " Another flare is interrupting communications. The ship appears to be under considerable stress. "

VFX

: 238—10

OMNI " Prepare for retro-burn. "

VFX

: 239—02

[Looking down on the nose of the ship the planet silently passes underneath]

VFX

: 239—01

EXT. SPACE, LOW ORBIT

Without forward momentum, the AeroFox falls toward the surface.

VFX

: 238—13

OMNI " It’s still showing as offline. "

VFX

: 239—08

[Continues controlled fall]

VFX

: 239—07

[AeroFox begins to shrink in view, falling towards the planet.]

VFX

: 239—06

[Rotation ends]

VFX

: 239—05

[AreoFox reorients for decent]

VFX

: 239—04

The Odyssey disappears over the planet’s horizon.

VFX

: 239—03

Thrusters fire, reorienting the ship for landing.

VFX

: 240—02

The TerraCat slowly approaches the shield node.

VFX

: 240—01

EXT. SHIELD NODE

[The TerraCat rumbles over the camera.]

VFX

: 242—03

The rover maneuvers over the edge to park much closer to the
tower this time -- away from the geoglyph material.

VFX

: 242—02

[The TerraCat slows, approaching the structure.]

VFX

: 242—01

EXT. SHIELD NODE

[Clarke drives up to the Node Tower.]

VFX

: 244—02

[The ship rapidly grows smaller as it sinks toward Persephone.]

VFX

: 244—01

EXT. UPPER ATMOSPHERE

[The AeroFox speeds past the camera.]

VFX

: 244—03

The AeroFox glows in the super-heated gases of re-entry.

VFX

: 249—04

OMNI " Thirty seconds. "

VFX

: 249—01

INT. AEROFOX

The image of the node on Baxter's monitor begins to change.

VFX

: 251—02

OMNI " What are you doing? "

VFX

: 252—04

[AddDescriptiveText]

VFX

: 252—05

Clarke rips the node board out.

VFX

: 254—11

[AddDescriptiveText]

VFX

: 254—10

With a groan of twisting metal, the antenna COLLAPSES in the direction of the passing spacecraft.

VFX

: 254—12

[AddDescriptiveText]

VFX

: 256—01

EXT. SHIELD NODE

SHARDS of geoglyph fly everywhere as the ship slides along the surface...

VFX

: 256—02

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VFX

: 256—05

... coming to a stop at a steep angle.

VFX

: 256—03

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VFX

: 256—04

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VFX

: 257—04

OMNI " Yes. Node Two-Twelve is officially... offline. "

VFX

: 257—07

Finally, one showcases Clarke as she crawls for the node board.

VFX

: 257—06

On the monitor, various blurry images appear.

VFX

: 258—02

Back at the AeroFox, the hatch explodes open.

VFX

: 258—05

Baxter crawls out of the airlock.

VFX

: 258—03

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VFX

: 258—04

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VFX

: 258—22

Without warning -- before they can continue their tussle -- the ground starts SHAKING! Around the edge of the aeroshell, the nearby geoglyph substrate SHIFTS and BUCKLES!

VFX

: 258—23

Giant shards of pyrite EXPAND and quickly GROW over the surface.

VFX

: 258—28

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VFX

: 258—27

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VFX

: 258—26

Terrified, the two women cling to the side of the node as rocky TENDRILS slide past them.

VFX

: 258—25

They head for the crashed AeroFox with purpose.

VFX

: 258—24

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VFX

: 258—31

The moving rock shards reach the spacecraft, encompassing it like a giant metallic hand.

VFX

: 258—33

Then, as quickly as it began, the growth comes to a halt.

VFX

: 258—32

It LIFTS the AeroFox into the air!

VFX

: 258—29

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VFX

: 258—30

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VFX

: 258—37

It has an organic, yet mathematical order to it.

VFX

: 258—34

The tendrils solidify around the ship.

VFX

: 258—43

OMNI (COMM VOICE) " I'm here. "

VFX

: 261—01

EXT. SHIELD NODE, AEROSHELL - MINUTES LATER

The TerraCat peels out.

VFX

: 261—03

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VFX

: 261—02

The Darcy-glyph towers behind as the women drive away. The terminator storm rages in the distance.